refactor(meta): rename mod directory and descriptor to lords-of-ash

Renamed mistborn_final_empire/ to lords_of_ash/ and
mistborn_final_empire.mod to lords-of-ash.mod using git mv.
Updated all references in CLAUDE.md, ck3-game-install skill,
and commit skill.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-07 15:12:46 +01:00
co-authored by Claude Opus 4.6
parent c93fb8c983
commit 3940e62c57
48 changed files with 28 additions and 8 deletions
+3 -3
View File
@@ -6,7 +6,7 @@ universe during the Final Empire era. CK3 version 1.12.*.
## Project Structure
```
mistborn_final_empire/ # The mod itself (CK3 mod directory)
lords_of_ash/ # The mod itself (CK3 mod directory)
common/ # Game data definitions
culture/ # Cultures: noble_scadrian, skaa, terris
decisions/ # Player decisions (balls, snapping, breeding)
@@ -23,7 +23,7 @@ mistborn_final_empire/ # The mod itself (CK3 mod directory)
events/ # Event chains (snapping, balls, Lord Ruler, etc.)
history/ # Starting characters and title holders
localization/english/ # All display strings (l_english.yml)
mistborn_final_empire.mod # Outer mod descriptor (has path field)
lords-of-ash.mod # Outer mod descriptor (has path field)
docs/
lore/ # Mistborn universe reference material
bookmarks/ # Story arc planning (characters, scenarios)
@@ -82,7 +82,7 @@ metal, compounding checks fire on the yearly pulse.
## Known Issues
See `mistborn_final_empire/REVIEW_NOTES.txt` for the full review. Key issues:
See `lords_of_ash/REVIEW_NOTES.txt` for the full review. Key issues:
- Missing event files for several decisions (kandra, hemalurgy, atium, skaa)
- Missing modifier definitions (lord_ruler_attention tiers, ruin_influence, etc.)
- Missing traits for higher/Era 2 metals (chromium, aluminum, cadmium, bendalloy)