fix(modifiers): use bare icon names via modifier_icons indirection
CK3 resolves modifier icons through common/modifier_icons/ definitions. Using full DDS paths in the icon field causes the engine to double the path (gfx/.../gfx/.../icon.dds.dds), producing ~50 missing-file warnings. Created modifier_icons definitions for all 45 icons and switched all modifier icon fields to bare names. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,183 @@
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# Mistborn Mod - Modifier Icon Definitions
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# Maps modifier icon names to their DDS file paths
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modifier_artifact_corruption = {
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positive = "gfx/interface/icons/modifiers/modifier_artifact_corruption.dds"
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}
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modifier_ash_blight = {
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positive = "gfx/interface/icons/modifiers/modifier_ash_blight.dds"
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}
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modifier_ashfall_crisis = {
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positive = "gfx/interface/icons/modifiers/modifier_ashfall_crisis.dds"
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}
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modifier_atium_contract_holder = {
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positive = "gfx/interface/icons/modifiers/modifier_atium_contract_holder.dds"
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}
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modifier_atium_supply = {
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positive = "gfx/interface/icons/modifiers/modifier_atium_supply.dds"
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}
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modifier_breeding_for_allomancy = {
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positive = "gfx/interface/icons/modifiers/modifier_breeding_for_allomancy.dds"
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}
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modifier_cautious_ruler = {
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positive = "gfx/interface/icons/modifiers/modifier_cautious_ruler.dds"
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}
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modifier_combat_veteran = {
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positive = "gfx/interface/icons/modifiers/modifier_combat_veteran.dds"
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}
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modifier_compounder = {
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positive = "gfx/interface/icons/modifiers/modifier_compounder.dds"
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}
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modifier_defiant_confidence = {
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positive = "gfx/interface/icons/modifiers/modifier_defiant_confidence.dds"
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}
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modifier_double_agent = {
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positive = "gfx/interface/icons/modifiers/modifier_double_agent.dds"
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}
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modifier_duel_veteran = {
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positive = "gfx/interface/icons/modifiers/modifier_duel_veteran.dds"
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}
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modifier_eleventh_metal_insight = {
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positive = "gfx/interface/icons/modifiers/modifier_eleventh_metal_insight.dds"
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}
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modifier_fertile_ashland = {
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positive = "gfx/interface/icons/modifiers/modifier_fertile_ashland.dds"
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}
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modifier_first_metalmind_health = {
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positive = "gfx/interface/icons/modifiers/modifier_first_metalmind_health.dds"
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}
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modifier_first_metalmind_memories = {
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positive = "gfx/interface/icons/modifiers/modifier_first_metalmind_memories.dds"
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}
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modifier_first_metalmind_strength = {
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positive = "gfx/interface/icons/modifiers/modifier_first_metalmind_strength.dds"
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}
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modifier_full_crew = {
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positive = "gfx/interface/icons/modifiers/modifier_full_crew.dds"
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}
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modifier_great_house_status = {
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positive = "gfx/interface/icons/modifiers/modifier_great_house_status.dds"
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}
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modifier_house_rivalry = {
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positive = "gfx/interface/icons/modifiers/modifier_house_rivalry.dds"
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}
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modifier_keeper_advisor = {
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positive = "gfx/interface/icons/modifiers/modifier_keeper_advisor.dds"
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}
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modifier_koloss_rampage = {
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positive = "gfx/interface/icons/modifiers/modifier_koloss_rampage.dds"
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}
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modifier_lord_ruler_attention_1 = {
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positive = "gfx/interface/icons/modifiers/modifier_lord_ruler_attention_1.dds"
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}
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modifier_lord_ruler_attention_2 = {
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positive = "gfx/interface/icons/modifiers/modifier_lord_ruler_attention_2.dds"
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}
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modifier_lord_ruler_attention_3 = {
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positive = "gfx/interface/icons/modifiers/modifier_lord_ruler_attention_3.dds"
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}
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modifier_metal_reserves = {
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positive = "gfx/interface/icons/modifiers/modifier_metal_reserves.dds"
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}
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modifier_metal_shortage = {
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positive = "gfx/interface/icons/modifiers/modifier_metal_shortage.dds"
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}
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modifier_ministry_insider = {
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positive = "gfx/interface/icons/modifiers/modifier_ministry_insider.dds"
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}
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modifier_mist_denier = {
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positive = "gfx/interface/icons/modifiers/modifier_mist_denier.dds"
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}
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modifier_mist_heavy = {
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positive = "gfx/interface/icons/modifiers/modifier_mist_heavy.dds"
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}
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modifier_mist_scholar = {
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positive = "gfx/interface/icons/modifiers/modifier_mist_scholar.dds"
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}
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modifier_mist_sickness = {
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positive = "gfx/interface/icons/modifiers/modifier_mist_sickness.dds"
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}
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modifier_mist_warden = {
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positive = "gfx/interface/icons/modifiers/modifier_mist_warden.dds"
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}
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modifier_paranoid_ruler = {
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positive = "gfx/interface/icons/modifiers/modifier_paranoid_ruler.dds"
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}
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modifier_pewter_gate_champion = {
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positive = "gfx/interface/icons/modifiers/modifier_pewter_gate_champion.dds"
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}
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modifier_ruin_influence = {
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positive = "gfx/interface/icons/modifiers/modifier_ruin_influence.dds"
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}
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modifier_ruin_pact = {
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positive = "gfx/interface/icons/modifiers/modifier_ruin_pact.dds"
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}
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modifier_savant_power_surge = {
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positive = "gfx/interface/icons/modifiers/modifier_savant_power_surge.dds"
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}
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modifier_skaa_loyalty = {
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positive = "gfx/interface/icons/modifiers/modifier_skaa_loyalty.dds"
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}
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modifier_skaa_resentment = {
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positive = "gfx/interface/icons/modifiers/modifier_skaa_resentment.dds"
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}
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modifier_steel_inquisitor_power = {
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positive = "gfx/interface/icons/modifiers/modifier_steel_inquisitor_power.dds"
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}
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modifier_steel_ministry_displeasure = {
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positive = "gfx/interface/icons/modifiers/modifier_steel_ministry_displeasure.dds"
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}
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modifier_steel_ministry_favor = {
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positive = "gfx/interface/icons/modifiers/modifier_steel_ministry_favor.dds"
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}
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modifier_underground_contacts = {
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positive = "gfx/interface/icons/modifiers/modifier_underground_contacts.dds"
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}
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modifier_underground_network = {
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positive = "gfx/interface/icons/modifiers/modifier_underground_network.dds"
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}
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@@ -7,8 +7,7 @@
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# Compounding - combining Allomancy and Feruchemy on the same metal
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# Absurdly powerful, near-immortality levels of strength
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compounder_modifier = {
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icon = "gfx/interface/icons/modifiers/modifier_compounder.dds"
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icon = modifier_compounder
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prowess = 10
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martial = 5
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diplomacy = 3
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@@ -20,16 +19,14 @@ compounder_modifier = {
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# Favor from the Steel Ministry - rewards for loyal service
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steel_ministry_favor = {
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icon = "gfx/interface/icons/modifiers/modifier_steel_ministry_favor.dds"
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icon = modifier_steel_ministry_favor
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monthly_prestige = 0.5
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diplomacy = 2
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}
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# Displeasure from the Steel Ministry - punishment for disloyalty
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steel_ministry_displeasure = {
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icon = "gfx/interface/icons/modifiers/modifier_steel_ministry_displeasure.dds"
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icon = modifier_steel_ministry_displeasure
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monthly_prestige = -1
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diplomacy = -3
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same_faith_opinion = -10
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@@ -37,8 +34,7 @@ steel_ministry_displeasure = {
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# Breeding program for Allomantic bloodlines
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breeding_for_allomancy_modifier = {
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icon = "gfx/interface/icons/modifiers/modifier_breeding_for_allomancy.dds"
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icon = modifier_breeding_for_allomancy
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monthly_dynasty_prestige_mult = 0.1
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fertility = 0.15
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}
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@@ -48,16 +44,14 @@ breeding_for_allomancy_modifier = {
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# Tier 1 - Obligator bureaucrats start paying close attention
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lord_ruler_attention_1 = {
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icon = "gfx/interface/icons/modifiers/modifier_lord_ruler_attention_1.dds"
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icon = modifier_lord_ruler_attention_1
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monthly_prestige = -0.3
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diplomacy = -1
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}
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# Tier 2 - Steel Inquisitors investigate personally
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lord_ruler_attention_2 = {
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icon = "gfx/interface/icons/modifiers/modifier_lord_ruler_attention_2.dds"
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icon = modifier_lord_ruler_attention_2
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monthly_prestige = -0.5
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diplomacy = -2
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intrigue = -2
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@@ -65,8 +59,7 @@ lord_ruler_attention_2 = {
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# Tier 3 - The Lord Ruler himself takes notice
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lord_ruler_attention_3 = {
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icon = "gfx/interface/icons/modifiers/modifier_lord_ruler_attention_3.dds"
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icon = modifier_lord_ruler_attention_3
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monthly_prestige = -1
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diplomacy = -4
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intrigue = -4
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@@ -78,8 +71,7 @@ lord_ruler_attention_3 = {
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# Ruin's influence through Hemalurgic spikes
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ruin_influence = {
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icon = "gfx/interface/icons/modifiers/modifier_ruin_influence.dds"
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icon = modifier_ruin_influence
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intrigue = 2
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diplomacy = -3
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stress_gain_mult = 0.3
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@@ -88,8 +80,7 @@ ruin_influence = {
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# Steel Inquisitor - multiple Hemalurgic spikes grant tremendous power
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steel_inquisitor_power = {
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icon = "gfx/interface/icons/modifiers/modifier_steel_inquisitor_power.dds"
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icon = modifier_steel_inquisitor_power
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prowess = 20
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martial = 5
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intrigue = 5
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@@ -103,28 +94,24 @@ steel_inquisitor_power = {
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# Keeper of Terris — preserves knowledge in copperminds
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keeper_of_terris = {
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icon = "gfx/interface/icons/modifiers/modifier_keeper_advisor.dds"
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icon = modifier_keeper_advisor
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learning = 2
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monthly_piety = 0.5
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}
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# First Metalmind — temporary bonus from first Feruchemical storage
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first_metalmind_strength = {
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icon = "gfx/interface/icons/modifiers/modifier_first_metalmind_strength.dds"
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icon = modifier_first_metalmind_strength
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prowess = 2
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}
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first_metalmind_memories = {
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icon = "gfx/interface/icons/modifiers/modifier_first_metalmind_memories.dds"
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icon = modifier_first_metalmind_memories
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learning = 2
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}
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first_metalmind_health = {
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icon = "gfx/interface/icons/modifiers/modifier_first_metalmind_health.dds"
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icon = modifier_first_metalmind_health
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health = 0.5
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}
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@@ -132,8 +119,7 @@ first_metalmind_health = {
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# Savant power surge — temporary enhanced abilities from uncontrolled metal-burning
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savant_power_surge = {
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icon = "gfx/interface/icons/modifiers/modifier_savant_power_surge.dds"
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icon = modifier_savant_power_surge
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prowess = 5
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martial = 2
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health = -0.5
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@@ -143,8 +129,7 @@ savant_power_surge = {
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# Elevated to Great House status by the Lord Ruler
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great_house_status = {
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icon = "gfx/interface/icons/modifiers/modifier_great_house_status.dds"
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icon = modifier_great_house_status
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monthly_prestige = 1
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diplomacy = 2
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monthly_dynasty_prestige_mult = 0.2
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@@ -152,8 +137,7 @@ great_house_status = {
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# Character holds a cache of atium
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atium_supply = {
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icon = "gfx/interface/icons/modifiers/modifier_atium_supply.dds"
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icon = modifier_atium_supply
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monthly_prestige = 0.3
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prowess = 3
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intrigue = 1
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@@ -163,8 +147,7 @@ atium_supply = {
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# Character has a well-stocked metal supply for their Allomantic powers
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metal_reserves_abundant = {
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icon = "gfx/interface/icons/modifiers/modifier_metal_reserves.dds"
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icon = modifier_metal_reserves
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prowess = 3
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martial = 1
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intrigue = 1
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@@ -172,8 +155,7 @@ metal_reserves_abundant = {
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# Metal supplies running low — anxiety and reduced effectiveness
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metal_reserves_low = {
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icon = "gfx/interface/icons/modifiers/modifier_metal_reserves.dds"
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icon = modifier_metal_reserves
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prowess = -2
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martial = -1
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monthly_prestige = -0.1
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@@ -182,8 +164,7 @@ metal_reserves_low = {
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# Out of metals entirely — Allomantic abilities effectively offline
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metal_reserves_depleted = {
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icon = "gfx/interface/icons/modifiers/modifier_metal_reserves.dds"
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icon = modifier_metal_reserves
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prowess = -5
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martial = -3
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intrigue = -2
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@@ -192,8 +173,7 @@ metal_reserves_depleted = {
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# Character holds a reserve of atium
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atium_reserve = {
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icon = "gfx/interface/icons/modifiers/modifier_atium_supply.dds"
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icon = modifier_atium_supply
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prowess = 5
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monthly_prestige = 0.3
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}
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@@ -202,40 +182,35 @@ atium_reserve = {
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# Ash blight devastating the land
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ash_blight = {
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icon = "gfx/interface/icons/modifiers/modifier_ash_blight.dds"
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icon = modifier_ash_blight
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development_growth_factor = -0.2
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tax_mult = -0.1
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}
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# Koloss rampage through the county
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koloss_rampage = {
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icon = "gfx/interface/icons/modifiers/modifier_koloss_rampage.dds"
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icon = modifier_koloss_rampage
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county_opinion_add = -30
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development_growth_factor = -0.5
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}
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# Brutal repression of a skaa uprising
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brutal_repression = {
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icon = "gfx/interface/icons/modifiers/modifier_koloss_rampage.dds"
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icon = modifier_koloss_rampage
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county_opinion_add = -20
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development_growth_factor = -0.3
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}
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# Heavy mist coverage — eerie and foreboding, but Allomancers thrive
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mist_heavy = {
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icon = "gfx/interface/icons/modifiers/modifier_mist_heavy.dds"
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icon = modifier_mist_heavy
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development_growth_factor = -0.1
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county_opinion_add = -5
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}
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# Fertile ashland — one of the few productive regions
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fertile_ashland = {
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icon = "gfx/interface/icons/modifiers/modifier_fertile_ashland.dds"
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icon = modifier_fertile_ashland
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development_growth_factor = 0.2
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tax_mult = 0.1
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}
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@@ -244,8 +219,7 @@ fertile_ashland = {
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# Full crew assembled — all roles filled, the plan can proceed
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full_crew = {
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icon = "gfx/interface/icons/modifiers/modifier_full_crew.dds"
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icon = modifier_full_crew
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diplomacy = 2
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martial = 2
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intrigue = 2
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@@ -256,8 +230,7 @@ full_crew = {
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# Eleventh Metal — discovered malatium, see others' past selves
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eleventh_metal_insight = {
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icon = "gfx/interface/icons/modifiers/modifier_eleventh_metal_insight.dds"
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icon = modifier_eleventh_metal_insight
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intrigue = 4
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learning = 2
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diplomacy = 2
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@@ -265,8 +238,7 @@ eleventh_metal_insight = {
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# Survived a Mistborn duel in the mists
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duel_veteran = {
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icon = "gfx/interface/icons/modifiers/modifier_duel_veteran.dds"
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icon = modifier_duel_veteran
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prowess = 3
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martial = 1
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dread_baseline_add = 5
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@@ -274,8 +246,7 @@ duel_veteran = {
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# Holds the Pits of Hathsin atium contract — immense political leverage
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atium_contract_holder = {
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icon = "gfx/interface/icons/modifiers/modifier_atium_contract_holder.dds"
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|
||||
icon = modifier_atium_contract_holder
|
||||
monthly_prestige = 1
|
||||
diplomacy = 2
|
||||
monthly_dynasty_prestige_mult = 0.15
|
||||
@@ -287,24 +258,21 @@ atium_contract_holder = {
|
||||
|
||||
# B1: Underground Connection — skaa resistance network active in your domain
|
||||
modifier_underground_network = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_underground_network.dds"
|
||||
|
||||
icon = modifier_underground_network
|
||||
intrigue = 3
|
||||
monthly_prestige = -0.2
|
||||
}
|
||||
|
||||
# B2: Keeper's Burden — a Keeper Feruchemist serving as your advisor
|
||||
modifier_keeper_advisor = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_keeper_advisor.dds"
|
||||
|
||||
icon = modifier_keeper_advisor
|
||||
learning = 4
|
||||
monthly_piety = 0.3
|
||||
}
|
||||
|
||||
# B3: Pewter Gate Circuit — champion of the underground fighting pits
|
||||
modifier_pewter_gate_champion = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_pewter_gate_champion.dds"
|
||||
|
||||
icon = modifier_pewter_gate_champion
|
||||
prowess = 3
|
||||
monthly_prestige = 0.3
|
||||
dread_baseline_add = 5
|
||||
@@ -312,32 +280,28 @@ modifier_pewter_gate_champion = {
|
||||
|
||||
# B4: Mists Change — studied the mists' true nature (Preservation's body)
|
||||
modifier_mist_scholar = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_mist_scholar.dds"
|
||||
|
||||
icon = modifier_mist_scholar
|
||||
learning = 3
|
||||
monthly_piety = 0.2
|
||||
}
|
||||
|
||||
# B4: Mists Change — taken on the role of guarding against mist threats
|
||||
modifier_mist_warden = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_mist_warden.dds"
|
||||
|
||||
icon = modifier_mist_warden
|
||||
martial = 2
|
||||
prowess = 2
|
||||
}
|
||||
|
||||
# B4: Mists Change — willfully ignorant of the mists' changing nature
|
||||
modifier_mist_denier = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_mist_denier.dds"
|
||||
|
||||
icon = modifier_mist_denier
|
||||
stress_gain_mult = -0.1
|
||||
learning = -2
|
||||
}
|
||||
|
||||
# A5: Ruin's Corruption — accepted a bargain with Ruin for power
|
||||
modifier_ruin_pact = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_ruin_pact.dds"
|
||||
|
||||
icon = modifier_ruin_pact
|
||||
intrigue = 4
|
||||
learning = 2
|
||||
health = -0.5
|
||||
@@ -346,32 +310,28 @@ modifier_ruin_pact = {
|
||||
|
||||
# B7: Obligator's Doubt — turned an obligator into your informant
|
||||
modifier_ministry_insider = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_ministry_insider.dds"
|
||||
|
||||
icon = modifier_ministry_insider
|
||||
intrigue = 3
|
||||
diplomacy = 1
|
||||
}
|
||||
|
||||
# B3: Pewter Gate Circuit — survived the underground fighting circuit
|
||||
modifier_combat_veteran = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_combat_veteran.dds"
|
||||
|
||||
icon = modifier_combat_veteran
|
||||
prowess = 2
|
||||
martial = 1
|
||||
}
|
||||
|
||||
# B3: Pewter Gate Circuit — connections to the criminal underworld
|
||||
modifier_underground_contacts = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_underground_contacts.dds"
|
||||
|
||||
icon = modifier_underground_contacts
|
||||
intrigue = 2
|
||||
monthly_prestige = 0.1
|
||||
}
|
||||
|
||||
# B6: House Rivalry — active feud with another Great House
|
||||
modifier_house_rivalry = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_house_rivalry.dds"
|
||||
|
||||
icon = modifier_house_rivalry
|
||||
martial = 2
|
||||
intrigue = 1
|
||||
diplomacy = -2
|
||||
@@ -379,8 +339,7 @@ modifier_house_rivalry = {
|
||||
|
||||
# A3: Attention Aftermath — learned caution from surviving Lord Ruler attention
|
||||
modifier_cautious_ruler = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_cautious_ruler.dds"
|
||||
|
||||
icon = modifier_cautious_ruler
|
||||
intrigue = 2
|
||||
diplomacy = 1
|
||||
dread_baseline_add = -5
|
||||
@@ -388,8 +347,7 @@ modifier_cautious_ruler = {
|
||||
|
||||
# A3: Attention Aftermath — hardened by defying the Lord Ruler and surviving
|
||||
modifier_defiant_confidence = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_defiant_confidence.dds"
|
||||
|
||||
icon = modifier_defiant_confidence
|
||||
martial = 2
|
||||
monthly_prestige = 0.3
|
||||
dread_baseline_add = 10
|
||||
@@ -397,8 +355,7 @@ modifier_defiant_confidence = {
|
||||
|
||||
# A3: Attention Aftermath — paranoid after surviving Lord Ruler scrutiny
|
||||
modifier_paranoid_ruler = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_paranoid_ruler.dds"
|
||||
|
||||
icon = modifier_paranoid_ruler
|
||||
intrigue = 3
|
||||
stress_gain_mult = 0.15
|
||||
diplomacy = -1
|
||||
@@ -406,24 +363,21 @@ modifier_paranoid_ruler = {
|
||||
|
||||
# C: Environment — mist sickness outbreak in the province
|
||||
modifier_mist_sickness = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_mist_sickness.dds"
|
||||
|
||||
icon = modifier_mist_sickness
|
||||
development_growth_factor = -0.15
|
||||
county_opinion_add = -10
|
||||
}
|
||||
|
||||
# C: Environment — severe ashfall devastating the province
|
||||
modifier_ashfall_crisis = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_ashfall_crisis.dds"
|
||||
|
||||
icon = modifier_ashfall_crisis
|
||||
development_growth_factor = -0.3
|
||||
tax_mult = -0.15
|
||||
}
|
||||
|
||||
# C: Trade — metal supply chain disrupted
|
||||
modifier_metal_shortage = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_metal_shortage.dds"
|
||||
|
||||
icon = modifier_metal_shortage
|
||||
prowess = -3
|
||||
martial = -2
|
||||
monthly_prestige = -0.2
|
||||
@@ -431,8 +385,7 @@ modifier_metal_shortage = {
|
||||
|
||||
# C: Skaa — skaa population is loyal and cooperative
|
||||
modifier_skaa_loyalty = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_skaa_loyalty.dds"
|
||||
|
||||
icon = modifier_skaa_loyalty
|
||||
county_opinion_add = 10
|
||||
development_growth_factor = 0.1
|
||||
tax_mult = 0.05
|
||||
@@ -440,24 +393,21 @@ modifier_skaa_loyalty = {
|
||||
|
||||
# C: Skaa — skaa population is hostile and resentful
|
||||
modifier_skaa_resentment = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_skaa_resentment.dds"
|
||||
|
||||
icon = modifier_skaa_resentment
|
||||
county_opinion_add = -15
|
||||
development_growth_factor = -0.1
|
||||
}
|
||||
|
||||
# B6: House Rivalry — running a turned enemy spy as double agent
|
||||
modifier_double_agent = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_double_agent.dds"
|
||||
|
||||
icon = modifier_double_agent
|
||||
intrigue = 3
|
||||
monthly_prestige = 0.1
|
||||
}
|
||||
|
||||
# C: Artifact — possessing a Ruin-tainted hemalurgic artifact
|
||||
modifier_artifact_corruption = {
|
||||
icon = "gfx/interface/icons/modifiers/modifier_artifact_corruption.dds"
|
||||
|
||||
icon = modifier_artifact_corruption
|
||||
prowess = 2
|
||||
intrigue = 2
|
||||
health = -0.3
|
||||
|
||||
Reference in New Issue
Block a user