From 1ebc11b3d3cbef9b0f490ac256ab4e9035bd29bc Mon Sep 17 00:00:00 2001 From: Jeroen Schweitzer Date: Sat, 7 Feb 2026 14:59:54 +0100 Subject: [PATCH] fix: replace @# comment prefix with # across mod files CK3 uses @ as a scripting variable prefix, not a comment character. The @# lines were parsed as broken variable declarations, causing cascading parse failures in triggers, effects, traditions, religion, and holy sites. Only # is valid for comments. Co-Authored-By: Claude Opus 4.6 --- .../common/culture/traditions/00_scadrial_traditions.txt | 4 ++-- .../common/religion/holy_sites/00_holy_sites.txt | 4 ++-- .../common/religion/religions/00_scadrial_religions.txt | 6 +++--- .../common/scripted_effects/mistborn_effects.txt | 4 ++-- .../common/scripted_triggers/mistborn_triggers.txt | 4 ++-- 5 files changed, 11 insertions(+), 11 deletions(-) diff --git a/mistborn_final_empire/common/culture/traditions/00_scadrial_traditions.txt b/mistborn_final_empire/common/culture/traditions/00_scadrial_traditions.txt index fe948fa..319edb4 100644 --- a/mistborn_final_empire/common/culture/traditions/00_scadrial_traditions.txt +++ b/mistborn_final_empire/common/culture/traditions/00_scadrial_traditions.txt @@ -1,5 +1,5 @@ -@# Mistborn: The Final Empire - Cultural Traditions -@# Custom traditions reflecting the unique aspects of Scadrian cultures +# Mistborn: The Final Empire - Cultural Traditions +# Custom traditions reflecting the unique aspects of Scadrian cultures tradition_allomantic_heritage = { category = realm # Cultural traditions that affect the whole realm diff --git a/mistborn_final_empire/common/religion/holy_sites/00_holy_sites.txt b/mistborn_final_empire/common/religion/holy_sites/00_holy_sites.txt index cac1bef..f02b678 100644 --- a/mistborn_final_empire/common/religion/holy_sites/00_holy_sites.txt +++ b/mistborn_final_empire/common/religion/holy_sites/00_holy_sites.txt @@ -1,5 +1,5 @@ -@# Mistborn: The Final Empire - Holy Sites -@# Sacred locations across the Final Empire +# Mistborn: The Final Empire - Holy Sites +# Sacred locations across the Final Empire holy_site_luthadel = { county = c_luthadel diff --git a/mistborn_final_empire/common/religion/religions/00_scadrial_religions.txt b/mistborn_final_empire/common/religion/religions/00_scadrial_religions.txt index f754851..11d2607 100644 --- a/mistborn_final_empire/common/religion/religions/00_scadrial_religions.txt +++ b/mistborn_final_empire/common/religion/religions/00_scadrial_religions.txt @@ -1,6 +1,6 @@ -@# Mistborn: The Final Empire - Religions of Scadrial -@# The Steel Ministry is the dominant religion, worshipping the Lord Ruler as the Sliver of Infinity. -@# Terris Worldbringers preserve ancient knowledge. Survivorism and the cult of Ruin are hidden faiths. +# Mistborn: The Final Empire - Religions of Scadrial +# The Steel Ministry is the dominant religion, worshipping the Lord Ruler as the Sliver of Infinity. +# Terris Worldbringers preserve ancient knowledge. Survivorism and the cult of Ruin are hidden faiths. steel_ministry_religion = { family = rf_scadrial # Custom religion family for Scadrial diff --git a/mistborn_final_empire/common/scripted_effects/mistborn_effects.txt b/mistborn_final_empire/common/scripted_effects/mistborn_effects.txt index 4105c0d..66dda60 100644 --- a/mistborn_final_empire/common/scripted_effects/mistborn_effects.txt +++ b/mistborn_final_empire/common/scripted_effects/mistborn_effects.txt @@ -1,5 +1,5 @@ -@# Mistborn: The Final Empire - Scripted Effects -@# Reusable effects for Allomantic activation, Lord Ruler attention, and other game mechanics +# Mistborn: The Final Empire - Scripted Effects +# Reusable effects for Allomantic activation, Lord Ruler attention, and other game mechanics # ===== ALLOMANCY ACTIVATION ===== diff --git a/mistborn_final_empire/common/scripted_triggers/mistborn_triggers.txt b/mistborn_final_empire/common/scripted_triggers/mistborn_triggers.txt index 277ac61..9506d4d 100644 --- a/mistborn_final_empire/common/scripted_triggers/mistborn_triggers.txt +++ b/mistborn_final_empire/common/scripted_triggers/mistborn_triggers.txt @@ -1,5 +1,5 @@ -@# Mistborn: The Final Empire - Scripted Triggers -@# Reusable triggers for checking Allomantic, Feruchemical, and cultural status +# Mistborn: The Final Empire - Scripted Triggers +# Reusable triggers for checking Allomantic, Feruchemical, and cultural status # ===== ALLOMANCY TRIGGERS =====