diff --git a/CHANGELOG.md b/CHANGELOG.md index 19fd67b..21485fa 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -3,6 +3,8 @@ ## [Unreleased] ### Added +- Gender doctrine system planned for M3: male preference (Steel Ministry), equal (Survivorism, Terris), with full female participation in politics, council, and Allomancy +- Gender preference on government types planned for M4: male preference under Imperial rule, equal post-rebellion - Custom education system (5 tracks mapped to lifestyles, 20 traits, snapping during Allomantic Training) planned for M3 - Dynasty legacies (5 universal × 5 tiers + 10 house-specific × 3 tiers) planned for M3 - Custom death reasons (12) and character nicknames (~15) planned for M3 @@ -42,6 +44,11 @@ - Project masterplan and design ideas documents ### Fixed +- Removed invalid `index` fields from all trait files (CK3 1.18 auto-assigns indices) +- Fixed `opposite` → `opposites` keyword on allomantic strength traits +- Fixed decision `picture` to use `reference` block syntax +- Changed deprecated `beautiful` trait to `beauty_good_3` on characters +- Removed redundant `male = yes` from character history (CK3 defaults to male) - Game crash on load caused by `@#` comment prefix in mod files - Game crash caused by missing `ethnicities` block on all three cultures - Cultures not appearing in-game due to empty pillar definitions (heritage and language missing required `type`, `is_shown`, and `ai_will_do` fields)