fix(events): fix skaa allomancer recruitment and atium attention
Replace hardcoded Coinshot trait on skaa recruits with random Misting type via activate_allomancy_effect, matching lore that skaa Allomancers manifest varied abilities. Replace inline lord_ruler_attention variable changes in atium events with decrease_lord_ruler_attention_effect for consistency. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -106,10 +106,7 @@ mistborn_atium.0002 = {
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remove_short_term_gold = 300
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add_prestige = -100
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# Reduce the attention gained
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change_variable = {
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name = lord_ruler_attention
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add = -10
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}
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decrease_lord_ruler_attention_effect = yes
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ai_chance = {
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base = 50
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}
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@@ -148,10 +145,7 @@ mistborn_atium.0002 = {
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add_prestige = -200
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add_piety = 30
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# Full contrition reduces attention
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change_variable = {
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name = lord_ruler_attention
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add = -15
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}
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decrease_lord_ruler_attention_effect = yes
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ai_chance = {
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base = 20
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}
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@@ -21,7 +21,7 @@ mistborn_skaa_allomancer.0001 = {
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}
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immediate = {
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# Generate a skaa Allomancer courtier
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# Generate a skaa Allomancer courtier with random Misting type
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create_character = {
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location = root.capital_province
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template = pool_repopulate_prowess
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@@ -29,9 +29,12 @@ mistborn_skaa_allomancer.0001 = {
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faith = root.faith
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gender_female_chance = 50
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dynasty = none
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trait = trait_misting_coinshot
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save_scope_as = skaa_recruit
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}
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scope:skaa_recruit = {
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add_trait = trait_allomantic_potential
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activate_allomancy_effect = yes
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}
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}
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# Option A: Welcome them as a secret agent
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