############################################
# Allomantic Potential Traits (Hidden/Dormant)
# Assigned at birth to characters with Allomantic bloodlines
# Converted to active traits through the Snapping event
############################################

# Generic Allomantic Potential - will become a random Misting on Snapping
trait_allomantic_potential = {
	index = 240

	category = health

	genetic = yes
	group = "allomantic_potential_group"
	inherit_chance = 30
	both_parent_has_trait_inherit_chance = 50
	birth = 0

	# No stat bonuses - power is dormant until Snapping
	# Category set to health to minimize visibility in trait list

	shown_in_ruler_designer = no

	icon = "gfx/interface/icons/traits/trait_allomantic_potential.dds"
}

# Mistborn Potential - will become a full Mistborn on Snapping
trait_mistborn_potential = {
	index = 241

	category = health

	genetic = yes
	group = "allomantic_potential_group"
	inherit_chance = 3
	both_parent_has_trait_inherit_chance = 8
	birth = 0

	# No stat bonuses - power is dormant until Snapping

	shown_in_ruler_designer = no

	icon = "gfx/interface/icons/traits/trait_mistborn_potential.dds"
}
