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# Hemalurgy Traits
# The dark metallic art - steals powers through metal spikes
# Non-genetic: powers are stolen, not inherited
############################################

# Known Hemalurgist - practices the dark art openly or has been discovered
trait_hemalurgist = {

	category = fame

	genetic = no

	intrigue = 3
	diplomacy = -5
	attraction_opinion = -20
	same_opinion = -10

	ruler_designer_cost = 0
	shown_in_ruler_designer = no

	icon = "gfx/interface/icons/traits/trait_hemalurgist.dds"
}

# Stolen Coinshot power via steel spike
trait_hemalurgic_steel = {

	category = fame

	genetic = no

	prowess = 1
	martial = 1

	ruler_designer_cost = 0
	shown_in_ruler_designer = no

	icon = "gfx/interface/icons/traits/trait_hemalurgic_steel.dds"
}

# Stolen Thug power via pewter spike
trait_hemalurgic_pewter = {

	category = fame

	genetic = no

	prowess = 3
	health = 0.25

	ruler_designer_cost = 0
	shown_in_ruler_designer = no

	icon = "gfx/interface/icons/traits/trait_hemalurgic_pewter.dds"
}

# Stolen Seeker power via bronze spike
trait_hemalurgic_bronze = {

	category = fame

	genetic = no

	intrigue = 1
	learning = 1

	ruler_designer_cost = 0
	shown_in_ruler_designer = no

	icon = "gfx/interface/icons/traits/trait_hemalurgic_bronze.dds"
}

# Stolen Oracle power via atium spike - extremely rare
trait_hemalurgic_atium = {

	category = fame

	genetic = no

	prowess = 4
	intrigue = 2

	ruler_designer_cost = 0
	shown_in_ruler_designer = no

	icon = "gfx/interface/icons/traits/trait_hemalurgic_atium.dds"
}

# Secret knowledge of Hemalurgy - hidden prerequisite for Hemalurgy decisions
trait_knows_hemalurgy = {

	category = health

	genetic = no

	# No stat bonuses - this is pure knowledge
	# Hidden from general view, used as a flag for decisions

	shown_in_ruler_designer = no

	icon = "gfx/interface/icons/traits/trait_knows_hemalurgy.dds"
}
