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# Allomantic Potential Traits (Hidden/Dormant)
# Assigned at birth to characters with Allomantic bloodlines
# Converted to active traits through the Snapping event
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# Generic Allomantic Potential - will become a random Misting on Snapping
trait_allomantic_potential = {

	category = health

	genetic = yes
	birth = 0.10

	# No stat bonuses - power is dormant until Snapping
	# Category set to health to minimize visibility in trait list

	shown_in_ruler_designer = no

	icon = trait_allomantic_potential.dds
}

# Mistborn Potential - will become a full Mistborn on Snapping
trait_mistborn_potential = {

	category = health

	genetic = yes
	birth = 0.01

	# No stat bonuses - power is dormant until Snapping

	shown_in_ruler_designer = no

	icon = trait_mistborn_potential.dds
}
