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desklock/CHANGELOG.md
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jpmschweitzerandClaude Opus 4.8 ccb46d45b4
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release v0.2.1
Fixes: volume voice command no longer hangs in the thinking spinner (gong
stops holding the busy state), and the butler filler is reworded to avoid
a text-to-speech mid-phrase pause.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LKPbR6DY2JygHbyLjxm7Uu
2026-07-15 22:39:46 +02:00

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Changelog

All notable, user-facing changes to DeskLock are documented in this file.

The format is based on Keep a Changelog. DeskLock is pre-release and unversioned; entries accumulate under Unreleased until the first tagged release.

[Unreleased]

[0.2.1] — 2026-07-15

Fixed

  • A spoken volume command no longer leaves the face stuck in the thinking spinner — the feedback gong is a UI cue and no longer holds the busy state, so the return-to-idle isn't swallowed.
  • The butler filler line reads as one phrase instead of two — reworded to "Let me check on that, sir." to avoid a text-to-speech pause before "for you".

[0.2.0] — 2026-07-15

Added

  • After a request, the butler immediately says "Let me check on that for you, sir" and keeps a spinner up while it works, so the long wait isn't dead air.
  • Spoken volume commands ("volume up/down", "mute/unmute", "set volume to N", "this one goes to eleven") are handled instantly on the gateway, bypassing the assistant — no waiting on a reply just to change the volume.
  • Tap the screen to reveal on-screen controls — a microphone button plus volume down/up and a live level bar, using Phosphor icon glyphs. Tapping the dimmed backdrop dismisses them.

Fixed

  • Fixed the blue-screen flicker during voice activity — the matrix rain now renders as cheap pre-rendered sprites, and the DSI clocks/FIFO are tuned, so the display's memory reads are no longer starved by Wi-Fi and audio DMA.

Changed

  • Volume is now an 011 scale (it goes to eleven) with a gong cue on each change and a little "11" that floats off the bar at maximum.
  • Matrix rain is drawn from a reused pool of pre-rendered streak sprites instead of live text labels, and eases off while the device is listening or speaking.