TOUCH CRASH (the blue screen): app_on_touch ran a blocking WebSocket send (up to 5s) directly in the LVGL touch callback, stalling the MIPI-DSI flush into a garbage/blue frame + task-watchdog reboot on every tap. Now touch_cb only gives a semaphore; a dedicated app_task does the blocking sends, audio, and face changes off the render thread. WS send timeout cut 5s to 1.5s as belt-and-braces. RAIN = REACHABILITY (user request): rain now falls only while the gateway WebSocket is live (gated on gw_connected in rain_tick). It drains gracefully on disconnect, resumes on reconnect, a genuine glanceable reachable signal. Idle density bumped 2 to 4 so connected-idle reads distinctly from disconnected-black. CALM THE WEDGE CHURN (user request): transient wifi/WS drops no longer slam to the x_x error face or a CONNECTING banner. Boot goes straight to the calm idle face (dry until connected). Only a sustained 30s+ outage escalates to x_x (clock_cb); the ~15s wedge-recovery just shows a brief rain pause. Two fixes from adversarial concurrency review before flashing: - persistent single capture task (was xTaskCreate per utterance; a rapid re-tap or WS-stop-vs-app-start race could put two readers on one mic/I2S handle and corrupt the codec) - reset s_talking on disconnect (app_on_disconnect) so the first tap after a mid-utterance drop starts fresh, not the stop branch Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
55 lines
1.5 KiB
C
55 lines
1.5 KiB
C
/* Shared app types and cross-module hooks. */
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#pragma once
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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typedef enum {
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FACE_BOOT, /* connecting — idle glyphs + status tag */
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FACE_IDLE, /* clock, rare drips */
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FACE_LISTENING, /* mic hot */
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FACE_PENSIVE, /* transcribing / short waits */
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FACE_EFFORT, /* Tatlock working: max rain + orbit + elapsed */
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FACE_SPEAKING, /* mouth sync */
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FACE_RAGE, /* request failed: table flip, auto-returns to idle */
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FACE_ERROR, /* gateway unreachable */
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} face_state_t;
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/* face.c */
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void face_init(void);
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void face_set(face_state_t state); /* safe from any task */
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face_state_t face_get(void);
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void face_activity(void);
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void face_status(const char *text); /* bottom status line (diag/boot) */ /* reset the power ladder to active */
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/* audio.c */
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void audio_init(void);
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void audio_play_gong(void);
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void audio_capture_start(void);
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void audio_capture_stop(void);
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void audio_playback_begin(void);
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void audio_playback_feed(const uint8_t *data, size_t len);
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void audio_playback_end(void);
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bool audio_is_playing(void);
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/* net.c */
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void net_start(void);
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/* gw_client.c */
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void gw_start(void);
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bool gw_connected(void);
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void gw_send_text(const char *json);
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void gw_send_bin(const uint8_t *data, size_t len);
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/* wifi_diag.c */
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void wifi_diag_start(void);
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/* c6_ota.c */
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void c6_ota_start(void);
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/* desklock_main.c */
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void app_on_touch(void);
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void app_on_disconnect(void);
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void app_on_playback_done(void);
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