Tapping the face now brings up an overlay with a microphone button and volume down/up, plus a live level bar showing the current output volume. Icons are drawn from a subset of the Phosphor glyph font. Tapping the dim scrim behind the controls dismisses them; they also auto-hide after a few seconds of inactivity. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LKPbR6DY2JygHbyLjxm7Uu
61 lines
1.9 KiB
C
61 lines
1.9 KiB
C
/* Shared app types and cross-module hooks. */
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#pragma once
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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typedef enum {
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FACE_BOOT, /* connecting — idle glyphs + status tag */
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FACE_IDLE, /* clock, rare drips */
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FACE_LISTENING, /* mic hot */
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FACE_PENSIVE, /* transcribing / short waits */
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FACE_EFFORT, /* Tatlock working: max rain + orbit + elapsed */
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FACE_SPEAKING, /* mouth sync */
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FACE_RAGE, /* request failed: table flip, auto-returns to idle */
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FACE_ERROR, /* gateway unreachable */
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} face_state_t;
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/* face.c */
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void face_init(void);
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void face_set(face_state_t state); /* safe from any task */
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face_state_t face_get(void);
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void face_activity(void);
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void face_status(const char *text); /* bottom status line (diag/boot) */ /* reset the power ladder to active */
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/* audio.c */
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void audio_init(void);
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void audio_play_gong(void);
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void audio_play_chime(void); /* short wake acknowledgement */
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void audio_capture_start(void); /* begin streaming the utterance upstream */
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void audio_capture_stop(void);
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bool audio_capture_active(void);
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void audio_playback_begin(void);
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void audio_playback_feed(const uint8_t *data, size_t len);
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void audio_playback_end(void);
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bool audio_is_playing(void);
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void audio_volume_set(int vol); /* 0..100 */
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int audio_volume_get(void);
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/* net.c */
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void net_start(void);
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/* gw_client.c */
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void gw_start(void);
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bool gw_connected(void);
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void gw_send_text(const char *json);
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void gw_send_bin(const uint8_t *data, size_t len);
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/* wifi_diag.c */
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void wifi_diag_start(void);
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/* c6_ota.c */
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void c6_ota_start(void);
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/* desklock_main.c */
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void app_on_touch(void);
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void app_on_wake(void); /* wake word detected (from audio detect_task) */
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void app_on_speech_end(void); /* AFE VAD detected end of utterance */
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void app_on_disconnect(void);
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void app_on_playback_done(void);
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