Commit Graph
4 Commits
Author SHA1 Message Date
jpmschweitzerandClaude Fable 5 ed0e8221f1 Phase 2: full LVGL face + Wi-Fi + gateway WebSocket + touch-to-talk
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The device now runs the complete face contract on glass: seven states
with glyph expressions (custom 140px face font), matrix rain as pooled
label streams (22px DejaVu+Noto katakana font), rage kaomoji frames
(64px), orbit arc + elapsed counter wait cues, blink/talk/thought
animations, idle clock (SNTP, Europe/Amsterdam), and the power ladder
(active/ambient 35%/dormant 5% with rain parked).

Voice path: ES7210 mic capture task streams 16k PCM over
esp_websocket_client to the gateway; reply PCM buffers to PSRAM and
plays via the audio task; touch-to-talk (tap to speak, tap to send).
Protocol mapping per docs: thinking->effort, audio->speaking,
error event->rage (auto-composes after 2 loops), WS loss->error face.

Bring-up fixes: 8MB factory partition (fonts overflowed 1.5M),
bsp_display_lock(0) is try-lock in this adapter (use UINT32_MAX),
gong synth yields to feed IDLE0, wifi scan diagnostics (found SSID
case mismatch), esp_websocket_client pinned ~1.3 (1.4 needs IDF>5.5).

Verified on hardware: boots, connects to Wi-Fi and holds an open
WebSocket to the gateway. Sauron (iMac TTY endpoint + ops console)
planned in architecture.md.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 21:42:51 +02:00
jpmschweitzerandClaude Fable 5 42b988b7ef Add face design: ASCII expressions + matrix rain simulator, wait cues, fresh latency numbers
- sim/face/index.html: browser simulator of the 800x800 round panel with
  six states (idle/listening/pensive/effort/speaking/error), state-driven
  rain density, blink/talk/thought animations, idle clock
- effort state gets hard-required wait cues: orbiting bezel arc, elapsed
  counter, max rain (Tatlock turns run 10-25s)
- rain driven by setInterval, not rAF: renders under the screenshot
  tool's --virtual-time-budget and mirrors LVGL lv_timer
- architecture.md: Face design contract (state table, protocol mapping,
  LVGL port notes) + latency table updated to GPU-era benchmarks
  (Steward ~6s warm, full flow 11-25s; old CPU-era figures retired)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 17:32:16 +02:00
jpmschweitzerandClaude Fable 5 0886c84d5e Document Speaches speech layer, on-device processing limits, latency constraints
- STT/TTS move to a shared Speaches container (OpenAI-format, GPU, port
  8601 proposed); gateway becomes a thin orchestrator with pluggable
  speech backends (speaches default, embedded fallback)
- Record the on-device ceiling: WakeNet wake word, VAD, ES7210 AEC,
  optional MultiNet fixed commands; open-vocabulary STT permanently out
- Record the real latency bottleneck (Tatlock ~2 min full local flow):
  gateway must stream chat tokens and synthesize sentence-by-sentence
- Plan reply_delta + barge-in protocol additions

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 17:14:44 +02:00
jpmschweitzerandClaude Fable 5 576fd7d237 Initial scaffold: ESP32-P4 firmware + voice gateway for Tatlock endpoint
DeskLock gives the Tatlock butler a face and voice on a Waveshare
ESP32-P4-WIFI6-Touch-LCD-3.4C round display in the living room.

- firmware/: ESP-IDF project targeting esp32p4 with the Waveshare XC BSP
- gateway/: FastAPI voice bridge (faster-whisper STT, Tatlock chat, Piper TTS)
- docs/architecture.md: component design and device<->gateway WS protocol

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 16:58:59 +02:00