Each SlotHost now owns a FocusScopeNode and registers it with
FocusTracker on mount. The render is wrapped in
FocusScope + FocusTraversalGroup so Tab stays within a panel and
slot-level focus is observable.
When a slot's scope gains focus, SlotHost pushes
(slot, activeContributionId) to FocusTracker — this collapses the
parallel-tracker model the consultant flagged. FocusTracker keeps
its setActive surface for explicit callers (palette, etc.) but
slot-scoped tab activation feeds it automatically.
Two new intents, two new bindings:
FocusNextPanelIntent → F6
FocusPreviousPanelIntent → Shift+F6
(VS Code convention; preset YAML.)
The cycle skips slots without a registered scope, so a layout that
hides the context panel doesn't strand focus on a missing target.
Fewer than two registered → no-op.
SlotHost split into a stateful outer (scope + registry) and a
stateless `_SlotBody` (the existing slot-specific rendering),
keeping the build straightforward.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>