Replace the 49 hand-maintained named consts with one generated
label→codepoint map (phosphor_glyphs.g.dart, 1512 glyphs from the glyph
table via tool/gen_phosphor_glyphs.dart). Feature code now references
glyphs by their exact kebab-case name — PhosphorIcons.byName('folder') —
with no raw codepoints; this also lets a Lua extension name an icon
without crossing the FFI boundary with a codepoint.
byName is total: an unknown name degrades to the `placeholder` box so the
bug is visible (it's a real error), while phosphor_glyphs_test asserts
every byName('...') literal in lib/ resolves — recovering the typo check a
const gave. Migrated the 89 call sites. Adds EmptyIconPainter for an
intentional blank that still reserves the icon box; ClideFilterBox gains
showIcon to keep the slot aligned when blank.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Clide Claude-Code skills
Skills are reusable instruction packs Claude Code loads on demand. Each one
lives in its own directory with a SKILL.md (frontmatter + body) and any
helper scripts. This index is for humans skimming what's available; Claude
discovers skills automatically from the directory structure.
| Skill | Purpose |
|---|---|
d2-diagram |
Generate technical diagrams from .d2 source with the d2 CLI; renders to PNG. |
frame0-wireframe |
Author UI wireframes as local JSON and sync to the Frame0 desktop app for rendering + export. |
git-commit |
Commit conventions for this repo — message style, CHANGELOG discipline (40/60 word cap), attribution trailer, safety rules. |
pql |
Query and plan against the markdown vault via the pql CLI (decisions, tickets, structural queries). |
skill-create |
Guidance for creating new skills — SKILL.md structure, bundling scripts, packaging. |
testmode |
Run and interpret the ClideTestApp platform integration harness; smoke-test after toolchain / IPC / theme / native changes. |
ui-design |
Visual design guide — surface tokens, control geometry, Phosphor icons. |
whats-next |
Dependency-driven batch selection against the pql backlog. Walks the initiative/epic tree, filters unblocked work, refines, optionally activates. |
Adding a skill
Use the skill-create skill (or follow its SKILL.md by hand). Add a row to
the table above so the inventory stays accurate; the index is otherwise just
a directory listing.