feat(graph): interactive GraphView — hover-highlight + click-to-open (T-323)
GraphView lays a VaultGraph out with the force solver, paints it, and wires hover (light the hovered node's neighbourhood, dim the rest) + click (onOpen with the node's vault path). A shared GraphViewport keeps hit-testing aligned with paint. Solver + model + painter + interactive view now stand; the pql link-data wiring, filter, and MultitabPane/slot registration are the remaining "integrate into the app" work. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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/// The interactive vault-graph view (T-323): lays a [VaultGraph] out with the
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/// force solver, paints it via [GraphPainter], and wires hover (highlight the
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/// neighbourhood) + click (open the note). Pan/zoom + filtering layer on later.
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library;
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import 'package:clide/builtin/graph/src/graph_painter.dart';
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import 'package:clide/src/graph/force_layout.dart';
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import 'package:clide/src/graph/vault_graph.dart';
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import 'package:clide/widgets/src/clide_settings.dart';
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import 'package:flutter/widgets.dart';
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class GraphView extends StatefulWidget {
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const GraphView({super.key, required this.graph, this.onOpen, this.layoutSize = const Size(800, 600)});
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final VaultGraph graph;
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/// Called with a node's id (its vault-relative path) when it's clicked.
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final void Function(String nodeId)? onOpen;
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final Size layoutSize;
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@override
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State<GraphView> createState() => _GraphViewState();
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}
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class _GraphViewState extends State<GraphView> {
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late Map<String, GraphPoint> _pos;
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String? _hovered;
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@override
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void initState() {
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super.initState();
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_relayout();
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}
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@override
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void didUpdateWidget(GraphView old) {
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super.didUpdateWidget(old);
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if (!identical(old.graph, widget.graph)) _relayout();
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}
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void _relayout() {
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_pos = ForceLayout.compute(
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[for (final n in widget.graph.nodes) n.id],
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widget.graph.edgePairs,
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width: widget.layoutSize.width,
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height: widget.layoutSize.height,
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);
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_hovered = null;
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}
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@override
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Widget build(BuildContext context) {
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final tokens = ClideSettings.theme.of(context).surface;
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return LayoutBuilder(
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builder: (ctx, constraints) {
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final size = constraints.biggest;
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String? hit(Offset local) => hitTestNode(widget.graph, _pos, local, size, layoutSize: widget.layoutSize);
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return MouseRegion(
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onHover: (e) {
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final h = hit(e.localPosition);
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if (h != _hovered) setState(() => _hovered = h);
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},
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onExit: (_) {
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if (_hovered != null) setState(() => _hovered = null);
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},
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child: GestureDetector(
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onTapUp: (d) {
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final h = hit(d.localPosition);
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if (h != null) widget.onOpen?.call(h);
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},
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child: CustomPaint(
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size: size,
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painter: GraphPainter(
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graph: widget.graph,
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positions: _pos,
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tokens: tokens,
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highlight: _hovered == null ? null : widget.graph.neighborhood(_hovered!),
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layoutSize: widget.layoutSize,
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),
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),
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),
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);
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},
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);
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}
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}
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