feat(graph): interactive GraphView — hover-highlight + click-to-open (T-323)

GraphView lays a VaultGraph out with the force solver, paints it, and wires
hover (light the hovered node's neighbourhood, dim the rest) + click (onOpen
with the node's vault path). A shared GraphViewport keeps hit-testing aligned
with paint. Solver + model + painter + interactive view now stand; the pql
link-data wiring, filter, and MultitabPane/slot registration are the
remaining "integrate into the app" work.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-02 08:34:26 +02:00
co-authored by Claude Opus 4.8
parent 6bea1723bb
commit c529703b9f
4 changed files with 181 additions and 4 deletions
+43 -4
View File
@@ -15,6 +15,47 @@ import 'package:clide/src/graph/force_layout.dart';
import 'package:clide/src/graph/vault_graph.dart';
import 'package:flutter/widgets.dart';
/// The aspect-preserving, centered fit of the solver's [layoutSize] space into a
/// canvas — shared by the painter and hit-testing so hover/click land exactly on
/// what's drawn.
class GraphViewport {
GraphViewport(this.scale, this.dx, this.dy);
final double scale, dx, dy;
factory GraphViewport.fit(Size canvas, Size layout) {
final scale = math.min(canvas.width / layout.width, canvas.height / layout.height);
return GraphViewport(scale, (canvas.width - layout.width * scale) / 2, (canvas.height - layout.height * scale) / 2);
}
Offset toPixel(GraphPoint p) => Offset(dx + p.x * scale, dy + p.y * scale);
}
/// The node id nearest [local] within [hitRadius] px, or null — the inverse of
/// [GraphViewport], so it matches what [GraphPainter] drew.
String? hitTestNode(
VaultGraph graph,
Map<String, GraphPoint> positions,
Offset local,
Size size, {
Size layoutSize = const Size(800, 600),
double hitRadius = 12,
}) {
if (positions.isEmpty) return null;
final vp = GraphViewport.fit(size, layoutSize);
String? best;
var bestD = hitRadius;
for (final n in graph.nodes) {
final p = positions[n.id];
if (p == null) continue;
final d = (vp.toPixel(p) - local).distance;
if (d <= bestD) {
bestD = d;
best = n.id;
}
}
return best;
}
class GraphPainter extends CustomPainter {
GraphPainter({required this.graph, required this.positions, required this.tokens, this.highlight, this.layoutSize = const Size(800, 600)});
@@ -33,10 +74,8 @@ class GraphPainter extends CustomPainter {
@override
void paint(ui.Canvas canvas, Size size) {
if (graph.isEmpty || positions.isEmpty) return;
final scale = math.min(size.width / layoutSize.width, size.height / layoutSize.height);
final dx = (size.width - layoutSize.width * scale) / 2;
final dy = (size.height - layoutSize.height * scale) / 2;
Offset at(GraphPoint p) => Offset(dx + p.x * scale, dy + p.y * scale);
final vp = GraphViewport.fit(size, layoutSize);
Offset at(GraphPoint p) => vp.toPixel(p);
bool lit(String id) => highlight == null || highlight!.contains(id);
final edge = Paint()
+87
View File
@@ -0,0 +1,87 @@
/// The interactive vault-graph view (T-323): lays a [VaultGraph] out with the
/// force solver, paints it via [GraphPainter], and wires hover (highlight the
/// neighbourhood) + click (open the note). Pan/zoom + filtering layer on later.
library;
import 'package:clide/builtin/graph/src/graph_painter.dart';
import 'package:clide/src/graph/force_layout.dart';
import 'package:clide/src/graph/vault_graph.dart';
import 'package:clide/widgets/src/clide_settings.dart';
import 'package:flutter/widgets.dart';
class GraphView extends StatefulWidget {
const GraphView({super.key, required this.graph, this.onOpen, this.layoutSize = const Size(800, 600)});
final VaultGraph graph;
/// Called with a node's id (its vault-relative path) when it's clicked.
final void Function(String nodeId)? onOpen;
final Size layoutSize;
@override
State<GraphView> createState() => _GraphViewState();
}
class _GraphViewState extends State<GraphView> {
late Map<String, GraphPoint> _pos;
String? _hovered;
@override
void initState() {
super.initState();
_relayout();
}
@override
void didUpdateWidget(GraphView old) {
super.didUpdateWidget(old);
if (!identical(old.graph, widget.graph)) _relayout();
}
void _relayout() {
_pos = ForceLayout.compute(
[for (final n in widget.graph.nodes) n.id],
widget.graph.edgePairs,
width: widget.layoutSize.width,
height: widget.layoutSize.height,
);
_hovered = null;
}
@override
Widget build(BuildContext context) {
final tokens = ClideSettings.theme.of(context).surface;
return LayoutBuilder(
builder: (ctx, constraints) {
final size = constraints.biggest;
String? hit(Offset local) => hitTestNode(widget.graph, _pos, local, size, layoutSize: widget.layoutSize);
return MouseRegion(
onHover: (e) {
final h = hit(e.localPosition);
if (h != _hovered) setState(() => _hovered = h);
},
onExit: (_) {
if (_hovered != null) setState(() => _hovered = null);
},
child: GestureDetector(
onTapUp: (d) {
final h = hit(d.localPosition);
if (h != null) widget.onOpen?.call(h);
},
child: CustomPaint(
size: size,
painter: GraphPainter(
graph: widget.graph,
positions: _pos,
tokens: tokens,
highlight: _hovered == null ? null : widget.graph.neighborhood(_hovered!),
layoutSize: widget.layoutSize,
),
),
),
);
},
);
}
}