claude: give each spawned subagent its own collapsing card (T-342)
A fan-out of N agents (Task/Agent) merged into one shared "Activity / N steps" cluster — groupConversation folded an Agent spawn like any Bash/ Read call. Now an Agent spawn is a cluster boundary, rendering as its own first-class collapsing card (reusing the existing sticky-agent path: folded prompt T-263 + nested run T-264), while adjacent non-agent foldables keep clustering into the normal Activity card. Two changes: - activity_cluster: a shared isAgentTool() predicate; _isFoldable returns false for agent spawns at every level (incl. L3), so parallel agents never merge. Only the grouping boundary changes; fold mechanics are unchanged. - conversation_view: harden resolveOwner. Its nearest-preceding-agent fallback is safe with one agent but mis-routes under a parallel fan-out (an unattributable item lands in whichever agent was emitted last — a sibling's card). With >1 agent, drop the fallback so the item orphans (rendered inline) instead of cross-attributed. The T-338 direct route (parent_tool_use_id) still attributes interleaved items correctly. Tests: two consecutive agents → two cards (not one cluster); agent breaks a sibling cluster; agents first-class at L3; regression — consecutive Bash still one cluster; interleaved parallel-agent runs route to their own card; an unattributable item orphans instead of being swept into the last agent. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -205,6 +205,15 @@ class _ConversationViewState extends State<ConversationView> {
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if (it is AssistantToolUse) toolUseIds.add(it.toolUseId);
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}
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// With more than one agent in the turn (a parallel fan-out), the
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// "nearest preceding agent" fallback is unsafe: an item with no
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// parent_tool_use_id and no rooted parentUuid chain would mis-file into
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// whichever agent was emitted last — landing in a SIBLING agent's card.
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// Drop the fallback in that case so an unattributable item orphans
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// (rendered inline) rather than cross-attributed (T-342). A single agent
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// has only one possible owner, so the fallback stays safe there.
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final multipleAgents = agentByToolUseId.length > 1;
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AssistantToolUse? resolveOwner(ConversationItem item, AssistantToolUse? nearest) {
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// Direct route: stream-json hands us the spawning Agent's tool-use id on
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// the item itself (T-338) — no chain to walk.
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@@ -223,7 +232,7 @@ class _ConversationViewState extends State<ConversationView> {
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if (sidechainByUuid[parent] != true) break; // left the run's chain
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cur = parent;
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}
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return nearest;
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return multipleAgents ? null : nearest;
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}
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final owned = <String>{};
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@@ -371,9 +380,9 @@ class _ConversationViewState extends State<ConversationView> {
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/// used for the "claude" message card's stripe + label.
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const claudeAccent = Color(0xFFD97757);
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/// The tool names that launch a sub-agent (sidechain). Claude Code emits
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/// `Task`; the Agent SDK surface uses `Agent` — accept both (T-263).
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bool _isAgentTool(String name) => name == 'Task' || name == 'Agent';
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/// The tool names that launch a sub-agent (sidechain) — shared with the
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/// grouping pass so "is this an agent spawn?" has one definition (T-342).
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bool _isAgentTool(String name) => isAgentTool(name);
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/// Open a governance/ticket record clicked in the conversation (T-279) in its
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/// context-pane reader, reusing the existing `selection` MessageBus addressing
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