Phosphor icons: resolve by name via a generated map (T-314)
Replace the 49 hand-maintained named consts with one generated
label→codepoint map (phosphor_glyphs.g.dart, 1512 glyphs from the glyph
table via tool/gen_phosphor_glyphs.dart). Feature code now references
glyphs by their exact kebab-case name — PhosphorIcons.byName('folder') —
with no raw codepoints; this also lets a Lua extension name an icon
without crossing the FFI boundary with a codepoint.
byName is total: an unknown name degrades to the `placeholder` box so the
bug is visible (it's a real error), while phosphor_glyphs_test asserts
every byName('...') literal in lib/ resolves — recovering the typo check a
const gave. Migrated the 89 call sites. Adds EmptyIconPainter for an
intentional blank that still reserves the icon box; ClideFilterBox gains
showIcon to keep the slot aligned when blank.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -114,7 +114,7 @@ class _ClideLightboxState extends State<ClideLightbox> {
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Positioned(
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top: 8,
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right: 8,
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child: _IconChip(icon: PhosphorIcons.xMark, label: 'close', onTap: widget.onDismiss, tokens: tokens),
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child: _IconChip(icon: PhosphorIcons.byName('x'), label: 'close', onTap: widget.onDismiss, tokens: tokens),
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),
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Positioned(
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bottom: 8,
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