add ClideAnchoredOverlay + ClideMenu popover primitive (D-88, T-286)
Nine surfaces hand-rolled the same anchored-overlay + row-list + barrier + keyboard-nav pattern. Extract one owned primitive (no Material): - ClideAnchoredOverlay (clide_anchored.dart): positioning + lifecycle — LayerLink/CompositedTransformFollower or centred Positioned, side/align + auto-flip on viewport bounds, full-screen tap-away barrier, OverlayEntry bookkeeping, focus capture, Esc-to-close. Driven by a ClideOverlayController. - ClideMenu + ClideMenuListController (clide_menu.dart): a dropdown-token row surface (items + separators) with arrow/enter/escape nav, skip-disabled, active mark, per-item colour/leading glyph, keepOpenOnSelect (live-apply), and onArrowLeft/Right hooks. The nav controller is reusable by surfaces that keep bespoke rows (typeaheads, quick-open). Additive — no call sites changed yet. D-88 records the convention (new `design` domain): anchored pickers build on these; modal pickers stay on DialogRouter. Tests: clide_anchored_test (open/close, barrier, Esc, centred, clean dispose) and clide_menu_test (list-nav skip/wrap, select + onClose, disabled, Esc, keepOpenOnSelect; pure ClideMenuListController cases). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,292 @@
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/// Anchored-overlay positioning + lifecycle primitive (D-88).
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///
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/// Every clide popover surface — menu-bar dropdowns, the theme picker, the
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/// permission-mode picker, the slash / @ typeaheads, quick-open — used to
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/// re-derive the same four things: a [LayerLink] + [CompositedTransformFollower]
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/// (or a hand-rolled `Positioned`), a full-screen tap-away barrier, the
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/// `Overlay.insert` / `OverlayEntry` bookkeeping, and post-frame focus capture.
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/// This widget owns all of it; callers supply the trigger ([anchor]) and the
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/// floating content ([overlayBuilder]). Modal, centred dialogs stay on the
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/// kernel `DialogRouter` — this is for anchored, non-modal popovers.
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library;
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import 'package:flutter/services.dart';
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import 'package:flutter/widgets.dart';
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/// Primary placement of the floating panel relative to the [anchor].
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enum ClideAnchorSide { below, above, left, right }
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/// Cross-axis alignment of the panel's edge to the anchor's edge.
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enum ClideAnchorAlign { start, center, end }
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/// Open/close state for a [ClideAnchoredOverlay]. A plain [ChangeNotifier] so
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/// it composes with `ListenableBuilder` and outside controllers (e.g. the menu
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/// bar's single-open coordinator drives one of these per top-level button).
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class ClideOverlayController extends ChangeNotifier {
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bool _open = false;
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bool get isOpen => _open;
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void open() {
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if (_open) return;
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_open = true;
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notifyListeners();
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}
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void close() {
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if (!_open) return;
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_open = false;
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notifyListeners();
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}
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void toggle() => _open ? close() : open();
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}
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/// Wraps [anchor] with a [CompositedTransformTarget] and, while [controller] is
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/// open, inserts an [OverlayEntry] built from [overlayBuilder], positioned
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/// relative to the anchor (or centred when [centered]).
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class ClideAnchoredOverlay extends StatefulWidget {
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const ClideAnchoredOverlay({
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super.key,
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required this.controller,
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required this.anchor,
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required this.overlayBuilder,
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this.side = ClideAnchorSide.below,
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this.align = ClideAnchorAlign.start,
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this.offset = const Offset(0, 2),
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this.autoFlip = true,
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this.barrier = true,
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this.dismissOnEscape = true,
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this.captureFocus = true,
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this.rootOverlay = false,
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this.centered = false,
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this.onOpened,
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this.onClosed,
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});
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final ClideOverlayController controller;
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/// The trigger widget. Wrapped in a [CompositedTransformTarget].
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final Widget anchor;
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/// Builds the floating content. Receives the [controller] so rows can close
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/// the overlay on activation.
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final Widget Function(BuildContext context, ClideOverlayController controller) overlayBuilder;
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final ClideAnchorSide side;
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final ClideAnchorAlign align;
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/// Follower offset for the requested [side]. On an [autoFlip] vertical flip
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/// the dy is negated so the gap stays on the correct edge.
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final Offset offset;
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/// Flip [side] to its opposite when the anchor sits in the far edge of the
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/// viewport (e.g. a status-bar control at the window bottom opens upward).
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final bool autoFlip;
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/// Insert a full-screen tap-away barrier behind the panel.
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final bool barrier;
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/// Close on Escape (as a fallback; menu content may handle Esc first).
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final bool dismissOnEscape;
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/// Request focus into the panel on open.
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final bool captureFocus;
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/// Insert into the root overlay (menu bar needs this to clear pane chrome).
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final bool rootOverlay;
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/// Ignore the anchor; render the panel centred horizontally at [offset].dy
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/// from the top (the command-palette / quick-open shape).
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final bool centered;
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final VoidCallback? onOpened;
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final VoidCallback? onClosed;
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@override
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State<ClideAnchoredOverlay> createState() => _ClideAnchoredOverlayState();
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}
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class _ClideAnchoredOverlayState extends State<ClideAnchoredOverlay> {
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final LayerLink _link = LayerLink();
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final FocusScopeNode _scope = FocusScopeNode(debugLabel: 'clide-anchored');
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OverlayEntry? _entry;
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ClideAnchorSide _resolvedSide = ClideAnchorSide.below;
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@override
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void initState() {
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super.initState();
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_resolvedSide = widget.side;
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widget.controller.addListener(_sync);
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}
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@override
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void didUpdateWidget(ClideAnchoredOverlay old) {
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super.didUpdateWidget(old);
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if (!identical(old.controller, widget.controller)) {
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old.controller.removeListener(_sync);
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widget.controller.addListener(_sync);
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}
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}
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@override
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void dispose() {
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widget.controller.removeListener(_sync);
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_entry?.remove();
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_entry = null;
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_scope.dispose();
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super.dispose();
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}
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void _sync() {
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if (widget.controller.isOpen && _entry == null) {
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_resolvedSide = _computeSide();
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_entry = OverlayEntry(builder: _buildEntry);
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Overlay.of(context, rootOverlay: widget.rootOverlay).insert(_entry!);
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if (widget.captureFocus) {
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WidgetsBinding.instance.addPostFrameCallback((_) {
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if (mounted && _entry != null) _scope.requestFocus();
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});
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}
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widget.onOpened?.call();
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} else if (!widget.controller.isOpen && _entry != null) {
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_entry!.remove();
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_entry = null;
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widget.onClosed?.call();
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}
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}
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/// Resolve [ClideAnchorSide] honouring [autoFlip]: a vertical side flips when
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/// the anchor is past 60% (below) / before 40% (above) of the viewport.
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ClideAnchorSide _computeSide() {
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var side = widget.side;
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if (!widget.autoFlip || widget.centered) return side;
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final box = context.findRenderObject();
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final media = MediaQuery.maybeOf(context);
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if (box is RenderBox && box.hasSize && media != null) {
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final rect = box.localToGlobal(Offset.zero) & box.size;
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final h = media.size.height;
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if (side == ClideAnchorSide.below && rect.bottom > h * 0.6) {
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side = ClideAnchorSide.above;
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} else if (side == ClideAnchorSide.above && rect.top < h * 0.4) {
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side = ClideAnchorSide.below;
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}
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}
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return side;
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}
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(Alignment target, Alignment follower) _alignments(ClideAnchorSide side) {
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final a = widget.align;
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switch (side) {
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case ClideAnchorSide.below:
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return (
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a == ClideAnchorAlign.start
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? Alignment.bottomLeft
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: a == ClideAnchorAlign.end
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? Alignment.bottomRight
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: Alignment.bottomCenter,
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a == ClideAnchorAlign.start
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? Alignment.topLeft
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: a == ClideAnchorAlign.end
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? Alignment.topRight
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: Alignment.topCenter,
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);
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case ClideAnchorSide.above:
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return (
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a == ClideAnchorAlign.start
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? Alignment.topLeft
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: a == ClideAnchorAlign.end
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? Alignment.topRight
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: Alignment.topCenter,
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a == ClideAnchorAlign.start
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? Alignment.bottomLeft
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: a == ClideAnchorAlign.end
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? Alignment.bottomRight
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: Alignment.bottomCenter,
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);
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case ClideAnchorSide.right:
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return (
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a == ClideAnchorAlign.start
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? Alignment.topRight
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: a == ClideAnchorAlign.end
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? Alignment.bottomRight
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: Alignment.centerRight,
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a == ClideAnchorAlign.start
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? Alignment.topLeft
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: a == ClideAnchorAlign.end
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? Alignment.bottomLeft
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: Alignment.centerLeft,
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);
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case ClideAnchorSide.left:
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return (
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a == ClideAnchorAlign.start
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? Alignment.topLeft
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: a == ClideAnchorAlign.end
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? Alignment.bottomLeft
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: Alignment.centerLeft,
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a == ClideAnchorAlign.start
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? Alignment.topRight
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: a == ClideAnchorAlign.end
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? Alignment.bottomRight
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: Alignment.centerRight,
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);
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}
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}
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Widget _buildEntry(BuildContext context) {
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// Content owns its own focus (ClideMenu autofocuses + handles keys). The
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// FocusScope isolates Tab traversal from the page behind; the Escape Focus
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// sits ABOVE the scope so it catches Esc the content left unhandled, without
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// stealing focus from the content.
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Widget content = widget.overlayBuilder(context, widget.controller);
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if (widget.captureFocus) content = FocusScope(node: _scope, child: content);
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if (widget.dismissOnEscape) {
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content = Focus(
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onKeyEvent: (node, event) {
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if (event is KeyDownEvent && event.logicalKey == LogicalKeyboardKey.escape) {
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widget.controller.close();
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return KeyEventResult.handled;
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}
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return KeyEventResult.ignored;
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},
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child: content,
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);
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}
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final Widget positioned;
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if (widget.centered) {
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positioned = Positioned(
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top: widget.offset.dy,
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left: 0,
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right: 0,
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child: Center(child: content),
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);
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} else {
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final flipped = _resolvedSide != widget.side;
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final off = flipped ? Offset(widget.offset.dx, -widget.offset.dy) : widget.offset;
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final (target, follower) = _alignments(_resolvedSide);
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positioned = CompositedTransformFollower(
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link: _link,
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showWhenUnlinked: false,
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targetAnchor: target,
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followerAnchor: follower,
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offset: off,
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child: Align(alignment: follower, child: content),
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);
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}
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return Stack(
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children: [
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if (widget.barrier)
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Positioned.fill(
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child: GestureDetector(behavior: HitTestBehavior.opaque, onTap: widget.controller.close),
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),
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positioned,
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],
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);
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}
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@override
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Widget build(BuildContext context) {
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return CompositedTransformTarget(link: _link, child: widget.anchor);
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}
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}
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@@ -0,0 +1,331 @@
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/// Menu content + reusable list-nav for clide popovers (D-88).
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///
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/// [ClideMenu] is the turnkey content for a [ClideAnchoredOverlay]: a
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/// `dropdown`-token surface of selectable rows + separators, with arrow / enter
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/// / escape navigation, optional mouse-hover highlight, an active mark, and
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/// disabled rows. [ClideMenuListController] factors the skip-disabled / wrap
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/// highlight logic so surfaces that keep bespoke rows (the typeaheads,
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/// quick-open) reuse identical key handling without [ClideMenu]'s rendering.
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library;
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import 'package:clide/kernel/kernel.dart';
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import 'package:clide/widgets/src/clide_icon.dart';
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import 'package:clide/widgets/src/clide_tappable.dart';
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import 'package:clide/widgets/src/clide_text.dart';
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import 'package:clide/widgets/src/icons/check.dart';
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import 'package:clide/widgets/src/typography.dart';
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import 'package:flutter/services.dart';
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import 'package:flutter/widgets.dart';
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/// Tracks the highlighted row across a navigable list, skipping rows for which
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/// [isSelectable] is false (separators, disabled items). [length] is mutable so
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/// live-filtered lists (typeaheads, quick-open) can resize without rebuilding.
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class ClideMenuListController extends ChangeNotifier {
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ClideMenuListController({required this.isSelectable, required int length, this.wrap = true}) : _length = length;
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final bool Function(int index) isSelectable;
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final bool wrap;
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int _length;
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int get length => _length;
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set length(int value) {
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if (value == _length) return;
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_length = value;
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if (_highlight >= value) _highlight = -1;
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notifyListeners();
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}
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int _highlight = -1;
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int get highlighted => _highlight;
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void setHighlight(int index) {
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if (index == _highlight) return;
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_highlight = index;
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notifyListeners();
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}
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void reset() => setHighlight(-1);
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void moveNext() => _move(1);
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void movePrev() => _move(-1);
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List<int> get _navigable {
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final out = <int>[];
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for (var i = 0; i < _length; i++) {
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if (isSelectable(i)) out.add(i);
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}
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return out;
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}
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void _move(int dir) {
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final nav = _navigable;
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if (nav.isEmpty) return;
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final pos = nav.indexOf(_highlight);
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int next;
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if (pos < 0) {
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next = dir > 0 ? 0 : nav.length - 1;
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} else {
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next = pos + dir;
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if (next < 0 || next >= nav.length) {
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if (!wrap) return;
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next = (next + nav.length) % nav.length;
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}
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}
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setHighlight(nav[next]);
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}
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}
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/// A row or separator in a [ClideMenu].
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sealed class ClideMenuEntry {
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const ClideMenuEntry();
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}
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/// A selectable menu row.
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class ClideMenuItem extends ClideMenuEntry {
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const ClideMenuItem({
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required this.label,
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required this.onSelect,
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this.leading,
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this.trailing,
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this.active = false,
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this.enabled = true,
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this.color,
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this.keepOpenOnSelect = false,
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this.semanticLabel,
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});
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/// Leading glyph (per-mode icon, active check substitute, etc.).
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final ClideIconPainter? leading;
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final String label;
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/// Trailing widget (a keybinding label, say). When null and [active] is set,
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/// a check mark is drawn instead.
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final Widget? trailing;
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/// Marks the current selection (check mark + accent).
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final bool active;
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final bool enabled;
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/// Foreground tint for the row (per-mode colour). Defaults to dropdown fg.
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final Color? color;
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/// Keep the overlay open after selecting (e.g. a live-apply toggle).
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final bool keepOpenOnSelect;
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final VoidCallback onSelect;
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/// Overrides [label] for screen readers (e.g. proper-case vs lowercase).
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final String? semanticLabel;
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}
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/// A hairline divider between groups of items.
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class ClideMenuSeparator extends ClideMenuEntry {
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const ClideMenuSeparator();
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}
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/// The turnkey popover content: renders [entries] on a dropdown-token surface
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/// with keyboard + mouse navigation. Call [onClose] is invoked after a normal
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/// (non-[ClideMenuItem.keepOpenOnSelect]) selection and on Escape.
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class ClideMenu extends StatefulWidget {
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const ClideMenu({
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super.key,
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required this.entries,
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this.onClose,
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this.controller,
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this.minWidth = 220,
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this.maxWidth = 420,
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this.maxHeight,
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this.hoverHighlight = true,
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this.onArrowLeft,
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this.onArrowRight,
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this.autofocus = true,
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});
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final List<ClideMenuEntry> entries;
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/// Closes the host overlay. Called on normal select + Escape.
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final VoidCallback? onClose;
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/// Externally-owned nav controller. When null the menu creates its own.
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final ClideMenuListController? controller;
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final double minWidth;
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final double maxWidth;
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final double? maxHeight;
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/// Whether mouse hover moves the keyboard highlight (typeaheads disable this).
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final bool hoverHighlight;
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/// Optional left/right hooks (the menu bar switches top menus).
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final VoidCallback? onArrowLeft;
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final VoidCallback? onArrowRight;
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final bool autofocus;
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@override
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State<ClideMenu> createState() => _ClideMenuState();
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}
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class _ClideMenuState extends State<ClideMenu> {
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final FocusNode _focus = FocusNode(debugLabel: 'clide-menu');
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late ClideMenuListController _ctrl;
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bool _ownsController = false;
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bool _selectable(int i) => widget.entries[i] is ClideMenuItem && (widget.entries[i] as ClideMenuItem).enabled;
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@override
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void initState() {
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super.initState();
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_ctrl = widget.controller ?? _makeController();
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_ownsController = widget.controller == null;
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_ctrl.addListener(_onCtrl);
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// Grab focus once mounted so arrow/enter/esc land here even inside a freshly
|
||||
// inserted overlay (autofocus alone is unreliable across overlay boundaries).
|
||||
if (widget.autofocus) {
|
||||
WidgetsBinding.instance.addPostFrameCallback((_) {
|
||||
if (mounted) _focus.requestFocus();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
ClideMenuListController _makeController() => ClideMenuListController(isSelectable: _selectable, length: widget.entries.length);
|
||||
|
||||
@override
|
||||
void didUpdateWidget(ClideMenu old) {
|
||||
super.didUpdateWidget(old);
|
||||
if (_ownsController && old.entries.length != widget.entries.length) {
|
||||
_ctrl.length = widget.entries.length;
|
||||
}
|
||||
}
|
||||
|
||||
void _onCtrl() {
|
||||
if (mounted) setState(() {});
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
_ctrl.removeListener(_onCtrl);
|
||||
if (_ownsController) _ctrl.dispose();
|
||||
_focus.dispose();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
void _activate(int index) {
|
||||
final entry = widget.entries[index];
|
||||
if (entry is! ClideMenuItem || !entry.enabled) return;
|
||||
entry.onSelect();
|
||||
if (!entry.keepOpenOnSelect) widget.onClose?.call();
|
||||
}
|
||||
|
||||
KeyEventResult _onKey(FocusNode node, KeyEvent event) {
|
||||
if (event is! KeyDownEvent && event is! KeyRepeatEvent) return KeyEventResult.ignored;
|
||||
switch (event.logicalKey) {
|
||||
case LogicalKeyboardKey.arrowDown:
|
||||
_ctrl.moveNext();
|
||||
return KeyEventResult.handled;
|
||||
case LogicalKeyboardKey.arrowUp:
|
||||
_ctrl.movePrev();
|
||||
return KeyEventResult.handled;
|
||||
case LogicalKeyboardKey.enter:
|
||||
case LogicalKeyboardKey.numpadEnter:
|
||||
case LogicalKeyboardKey.space:
|
||||
if (_ctrl.highlighted >= 0) _activate(_ctrl.highlighted);
|
||||
return KeyEventResult.handled;
|
||||
case LogicalKeyboardKey.escape:
|
||||
widget.onClose?.call();
|
||||
return KeyEventResult.handled;
|
||||
case LogicalKeyboardKey.arrowLeft:
|
||||
if (widget.onArrowLeft != null) {
|
||||
widget.onArrowLeft!();
|
||||
return KeyEventResult.handled;
|
||||
}
|
||||
case LogicalKeyboardKey.arrowRight:
|
||||
if (widget.onArrowRight != null) {
|
||||
widget.onArrowRight!();
|
||||
return KeyEventResult.handled;
|
||||
}
|
||||
}
|
||||
return KeyEventResult.ignored;
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final t = ClideTheme.of(context).surface;
|
||||
final col = Column(
|
||||
mainAxisSize: MainAxisSize.min,
|
||||
crossAxisAlignment: CrossAxisAlignment.stretch,
|
||||
children: [
|
||||
for (var i = 0; i < widget.entries.length; i++) _row(i, widget.entries[i], t),
|
||||
],
|
||||
);
|
||||
return Focus(
|
||||
focusNode: _focus,
|
||||
autofocus: widget.autofocus,
|
||||
onKeyEvent: _onKey,
|
||||
child: IntrinsicWidth(
|
||||
child: Container(
|
||||
constraints: BoxConstraints(
|
||||
minWidth: widget.minWidth,
|
||||
maxWidth: widget.maxWidth,
|
||||
maxHeight: widget.maxHeight ?? double.infinity,
|
||||
),
|
||||
decoration: BoxDecoration(
|
||||
color: t.dropdownBackground,
|
||||
border: Border.all(color: t.dropdownBorder),
|
||||
borderRadius: BorderRadius.circular(6),
|
||||
boxShadow: [BoxShadow(color: t.shadowAmbient, blurRadius: 12, offset: const Offset(0, 4))],
|
||||
),
|
||||
padding: const EdgeInsets.symmetric(vertical: 4),
|
||||
child: widget.maxHeight != null ? SingleChildScrollView(child: col) : col,
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Widget _row(int index, ClideMenuEntry entry, SurfaceTokens t) {
|
||||
return switch (entry) {
|
||||
ClideMenuSeparator() => Padding(
|
||||
padding: const EdgeInsets.symmetric(vertical: 4),
|
||||
child: Container(height: 1, color: t.dividerColor),
|
||||
),
|
||||
ClideMenuItem() => _itemRow(index, entry, t),
|
||||
};
|
||||
}
|
||||
|
||||
Widget _itemRow(int index, ClideMenuItem item, SurfaceTokens t) {
|
||||
final highlighted = _ctrl.highlighted == index;
|
||||
final fg = item.enabled ? (item.color ?? t.dropdownForeground) : t.globalTextMuted;
|
||||
return Semantics(
|
||||
button: true,
|
||||
enabled: item.enabled,
|
||||
selected: item.active,
|
||||
label: item.semanticLabel ?? item.label,
|
||||
excludeSemantics: true,
|
||||
child: MouseRegion(
|
||||
onEnter: widget.hoverHighlight && item.enabled ? (_) => _ctrl.setHighlight(index) : null,
|
||||
child: ClideTappable(
|
||||
onTap: item.enabled ? () => _activate(index) : null,
|
||||
builder: (ctx, hovered, _) => Container(
|
||||
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 6),
|
||||
color: highlighted || (hovered && item.enabled) ? t.listItemHoverBackground : null,
|
||||
child: Row(
|
||||
children: [
|
||||
if (item.leading != null) ...[
|
||||
ClideIcon(item.leading!, size: 14, color: fg),
|
||||
const SizedBox(width: 8),
|
||||
],
|
||||
Expanded(child: ClideText(item.label, fontSize: clideFontSmall, color: fg, maxLines: 1)),
|
||||
if (item.trailing != null)
|
||||
item.trailing!
|
||||
else if (item.active) ...[
|
||||
const SizedBox(width: 8),
|
||||
ClideIcon(const CheckIcon(), size: 12, color: item.color ?? t.globalFocus),
|
||||
],
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user