vim normal-mode navigation in non-editor panes (T-406)

The structural T-403 child: make vim normal mode mean navigation in panes
that were mouse-only. The passive global key path can't run multi-chord
sequences (D-82), so each pane hosts its own SequenceMatcher — factored into
a reusable PaneKeyNav that resolves the live keymap and dispatches nav.*
intents while a pane holds focus under the vim preset.

- nav.* intents (down/up/pageDown/pageUp/top/bottom/expandOrRight/
  collapseOrLeft/activate) — preset-neutral; vim.yaml binds j/k/ctrl+d/ctrl+u/
  gg/G/l/h/[o,enter] under `vim.normal && !editor.focused`.
- The editor publishes an `editor.focused` scope flag from its focus node, so
  the same keys stay buffer motions while the editor is focused and become nav
  when a pane is — resolved by file order + the guard (no change to the editor
  motion bindings).
- File tree: a flattened visible-index selection cursor in FileTreeController
  (j/k move, h collapse-or-out, l expand-or-into, o/enter open), with a focus
  ring + scroll-into-view.
- Conversation: j/k line-scroll, ctrl+d/u half-page, gg top, G bottom — G
  re-arms follow-tail.

Foundation for T-404/T-405/T-407, which build on the per-pane matcher and the
editor.focused guard. Git panel + ticket board list nav deferred to a
follow-up (the ticket says lists can trail). Tests: keymap resolution under
both scopes, PaneKeyNav dispatch, the controller selection model, and
end-to-end key-driven nav in both panes.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-13 14:46:04 +02:00
co-authored by Claude Opus 4.8
parent 9a44001fbf
commit 25db19fc0e
17 changed files with 1093 additions and 26 deletions
@@ -9,11 +9,26 @@
library;
import 'dart:async';
import 'dart:io' show Platform;
import 'package:clide/clide.dart';
import 'package:clide/kernel/kernel.dart';
import 'package:flutter/foundation.dart';
/// One row in the flattened, currently-visible tree (T-406). The visible set is
/// a pre-order walk of the root plus the children of every expanded directory —
/// the same order the tree renders — so a selection cursor can move over it with
/// j/k.
@immutable
class TreeNode {
const TreeNode({required this.path, required this.name, required this.isDirectory, required this.depth});
final String path;
final String name;
final bool isDirectory;
final int depth;
}
class FileTreeController extends ChangeNotifier {
FileTreeController({required this.ipc, required this.events}) {
_eventSub = events.on<DaemonEvent>().listen(_onEvent);
@@ -38,6 +53,105 @@ class FileTreeController extends ChangeNotifier {
final Map<String, List<FileEntry>> _entries = {};
List<FileEntry>? entriesFor(String path) => _entries[path];
/// Display name of the workspace root row ('' path).
String get rootName => _rootPath?.split(Platform.pathSeparator).last ?? '';
// -- Keyboard selection cursor (T-406) -------------------------------------
/// The path of the currently selected row, or null when nothing is selected.
/// '' is the workspace-root row.
String? _selectedPath;
String? get selectedPath => _selectedPath;
/// The flattened, currently-visible rows in render order: the root, then the
/// children of every expanded directory, depth-first.
List<TreeNode> visibleNodes() {
final out = <TreeNode>[];
if (_rootPath == null) return out;
out.add(TreeNode(path: '', name: rootName, isDirectory: true, depth: 0));
if (isExpanded('')) _appendChildren('', 1, out);
return out;
}
void _appendChildren(String path, int depth, List<TreeNode> out) {
final entries = _entries[path];
if (entries == null) return;
for (final e in entries) {
out.add(TreeNode(path: e.path, name: e.name, isDirectory: e.isDirectory, depth: depth));
if (e.isDirectory && _expanded.contains(e.path)) _appendChildren(e.path, depth + 1, out);
}
}
TreeNode? _selectedNode([List<TreeNode>? nodes]) {
final list = nodes ?? visibleNodes();
for (final n in list) {
if (n.path == _selectedPath) return n;
}
return null;
}
/// Move the selection cursor [delta] rows (negative = up), clamped to the
/// visible list. A first move with nothing selected lands on the first row
/// (down) or last row (up).
void moveSelection(int delta) {
final nodes = visibleNodes();
if (nodes.isEmpty) return;
final cur = nodes.indexWhere((n) => n.path == _selectedPath);
final next = cur < 0 ? (delta > 0 ? 0 : nodes.length - 1) : (cur + delta).clamp(0, nodes.length - 1);
if (nodes[next].path == _selectedPath) return;
_selectedPath = nodes[next].path;
notifyListeners();
}
/// Select the first ([top]) or last visible row — vim gg / G.
void selectEdge({required bool top}) {
final nodes = visibleNodes();
if (nodes.isEmpty) return;
final path = (top ? nodes.first : nodes.last).path;
if (path == _selectedPath) return;
_selectedPath = path;
notifyListeners();
}
/// Collapse the selected directory, or — if it's already collapsed (or a
/// file) — step the selection out to its parent row (vim `h`).
Future<void> collapseOrOut() async {
final node = _selectedNode();
if (node == null) return;
if (node.isDirectory && node.path != '' && _expanded.contains(node.path)) {
await toggle(node.path); // collapse in place; selection stays on the dir
return;
}
if (node.path == '') return; // already at root
_selectedPath = _parentOf(node.path);
notifyListeners();
}
/// Expand the selected directory, or — if it's already expanded — step the
/// selection into its first child (vim `l`). A file is a no-op.
Future<void> expandOrInto() async {
final node = _selectedNode();
if (node == null || !node.isDirectory) return;
if (!_expanded.contains(node.path)) {
await toggle(node.path); // expand
return;
}
final children = _entries[node.path];
if (children != null && children.isNotEmpty) {
_selectedPath = children.first.path;
notifyListeners();
}
}
/// Resolve the selected row to an action target for the view: a directory to
/// toggle, or a file path to open (vim `o` / `enter`). Returns null when
/// nothing is selected.
({bool isDirectory, String path})? activateTarget() {
final node = _selectedNode();
if (node == null) return null;
return (isDirectory: node.isDirectory, path: node.path);
}
List<FileEntry> allLoadedEntries() {
final out = <FileEntry>[];
for (final list in _entries.values) {